Post by spacemansays on Dec 30, 2011 1:38:04 GMT -8
Give Me The Simple!
O'SA
I’m taking it slow, feeding my flame
Shuffling the cards of your game
And just in time, in the right place
Suddenly I will play my ace
Shuffling the cards of your game
And just in time, in the right place
Suddenly I will play my ace
Give Me The Difficult!
NAME| O'sa (originally Orusa)
BIRTHDAY| August 12
HOWOLDAREYOU| Thirty-six
GENDER| Female
SEXUALORIENTATION| Asexual
RANK| Wingrider/Journeyman Dragonhealer
Is That Really It?!?
HAIRCOLOR| Black
EYECOLOR| Dark brown
BUILD| Small. Rather than the willowy and graceful frame of some female riders, she pretty much lacks curves altogether, instead sporting a compact frame that nonetheless sports a decent amount of whipcord muscle and almost no spare fat.
HEIGHT| 5'2"
PIERCINGS| None
EXTRAS| She's got a lot of scars. You won't get the chance to see any of them, as they're carefully hidden under her clothing.
FACE CLAIM| Sophie Okonedo
SUMITUP| O'sa's skin tone is naturally dark by Pernese standards, darkened even further by the Southern sun, and her eyes are a brown so deep as to be near-black, hooded under dark brows. Her hair would likewise be thick and dark, except that O'sa has learned from long experience that hair is so much less maintenance when you just don’t have any. At any given time, her hair length is anywhere between “bird nest” and “straight out of the military buzz cut.” She seems to like it like that. O'sa is nearly always moving, and when at rest she just looks awkward, a tangle of long slim limbs and jutting elbows. Even if she tolerated physical affection, getting cuddly with her would not be pleasant for any parties involved. She limps a little, but the length of her confident stride isn't shortened any by the slight hitch in her step.
Give Me A Little More!
LIKES| Plants, firelizards, verbal spars, physical spars, long flights with Taikoth, having things just so, dried fruit and other portable sweet snacks, klah, more klah, another cup of klah, oh Faranth is she vibrating?
DISLIKES| Human patients, most people, especially people in her personal space, being confined, long periods of boredom/inactivity, sleep, personal questions, other people trying to do things for her.
STRENGTHS|
- Territorial. Yes, in O'sa's case, this is a strength. The redrider will defend the weyr with her life, and between her and Taikoth that's a significant threat. She's intimately familiar with nearly all of Darkened Weyr, even the parts that a rider wouldn't normally be found in. She also has an excellent memory for faces, dragons, and ranks... and if someone is somewhere they're not supposed to be, or doing something they're not supposed to be doing, O'sa will know immediately. Nothing gets past her.
- Resourceful. Did you injure your dragon out in the middle of Faranthforsaken nowhere, with no supplies? You're an idiot. But O'sa can work with that. She is a tiny angry MacGyver.
- Loyal. O'sa is clannish and prone to becoming very attached to the few people she likes. Make no mistake about it: O'sa will never be the type to stab you in the back. Punch you in the face, yes, but at least you'll see it coming. And once you're on her good side, you tend to stay there.
- Ruthless. She's just got no problem with doing whatever has to be done. Fortunately, as a healer, that rarely involves using lethal force on anyone... but if she had to, she'd do it. And she wouldn't lose sleep over it.
WEAKNESSES|
- Claustrophobic. O'sa does fine with normal indoors environments, and has no problems wandering the lower caverns. But if she’s in a very crowded area, or in a very small space with all the exits blocked, she is prone to anxiety and occasionally panic attacks.
- Closely bonded. O'sa and Taikoth are in each other's heads. More so than most rider/dragon pairs. It's to the point where they tend to share mannerisms and sensory information unconsciously. It's mostly harmless, but a little weird to watch dragon and rider both tilt their heads in the same way in perfect unison - and if one of the pair is in distress, they have no mental filter to block it out.
- Persnickety. The devil is in the details, they say. And O'sa is all about the details, and she will make you pay dearly for them. Do not touch her tools. Do not second-guess or contradict her. Her weyr in particular borders on compulsive behavior: it's a jumble of tightly-controlled chaos, full of all the things she thinks she might need in a very particular order that only makes sense to her. Don't mess with it.
- Short-tempered. She'll hit you. No really. She'll hit you.
THEODDBITS| No one in the weyr has ever seen O'sa with her shirt off. Not a single person. Even when Taikoth participates in Flights, she simply quietly locks herself in her weyr until it's over.
PUTITALLTOGETHER| You’d think that the ideal person to handle a wild, frenetic dragon like Taikoth would be someone… serene. Someone whose very presence is calming, to soothe the red dragon’s temper. But it turns out that what Taikoth really wanted was a temperament to match his own.
O’sa strikes most people as a bundle of tightly wound nervous energy. She is rarely completely still. Even at rest, she is fiddling with something, or her eyes are roving the room restlessly. And well aware of both her own roots and her dragon’s reputation, she seems to have a bone to pick with pretty much everyone... or else she assumes they have a bone to pick with her. The difference is that O’sa has control. She can keep her emotions in check, stop herself from lashing out at people instead of letting her temper boil over. And it is that control that she passes on to her dragon, clamping down on Taikoth’s more volatile moods in the same way that she would her own.
Contrary to popular belief, O’sa is capable of her own brand of happiness. It is not immediately obvious. She isn’t the type to be open with smiles and affection with anyone. Don’t expect her to invite you back to her weyr for a nice chat. Even Taikoth is more likely to earn a silent compliment and a rough pat on the neck than a conspicuous display of fondness. But O’sa feels more at home at Darkened Weyr than she ever did anywhere else. What's more, she is useful here. That is the most important thing.
And Who's In Your Life?!?
PARENTS| O'sa doesn't remember them. Status unknown.
SIBLINGS| She probably has a couple - but, again, she has no way of knowing.
COMPANION| Red Taikoth
PETS| None
SIGNIFICANTOTHERS| None
THEPAST| She doesn't talk about the time before she came to Darkened Weyr. What is known is the bare minimum of information: she was a slave from infancy, and she worked in a firestone mine somewhere on the Southern Continent. When she was thirteen, the Peacekeepers raided the mine under suspicion of illegal activity, and many of the slaves were freed as a result. One of them was thirteen-turn-old Orusa, who was brought to Darkened Weyr as a foster as her parents could not be found or even identified.
It took her a long time to shake the habits she'd adopted in the mine. She and other children in a similar age group had formed a kind of tight-knit pack, hoarding food and supplies when they could, ganging up for protection, and doing their best to avoid the notice of the overseers. For her first few turns at the weyr, she spent all her time nicking little things from the kitchens and dodging the watchful eye of the Candidatemaster. Only gradually did she open up and begin to relax.
She already knew a little basic emergency first aid by necessity: how to staunch bleeding, how to clean and wrap a wound so it wouldn't get infected, how to stabilize an injured ankle so you can still walk on it... From there, it was a short step to helping out in the infirmary. Making herself useful gave her something else to focus on, and reduced her paranoia. She formally apprenticed at fifteen, and continued to work in between standing for clutches.
At nineteen turns of age, a raging, screaming red hatchling mauled a line of carnage through the boys, before turning to the girls and hitting Orusa with an overwhelming wave of hunger and need. She honorized her name to O'sa, as a mark of her new dragonrider status, and she and Taikoth were inextricably linked from then on. She took two turns off for weyrling training, which Taikoth made extremely difficult... O'sa had to learn to deal with a head full of angry red dragon, all the time. She had to learn to master not just her own emotions, but her dragon's as well. Finally, at age twenty-one, she returned to the healercraft and began to specialize in dragonhealing. She walked the tables late, at twenty-five. Since then life has been relatively uneventful, or at least as uneventful as life at Darkened can be.
Who Are Your Companions?!? (Delete as needed)
NAME| Taikoth
AGE| 17 turns
PARENTS| Hareth x Xencath
COLOR| Red, hex code CF0C0C
PERSONALITY| Taikoth is possessive, territorial, and volatile. There is nothing intentionally cruel or malicious about him… But he seems to be constantly on edge, relying heavily on his rider to keep him calm and under control. Despite Taikoth’s obvious intelligence, there seems to be something almost feral about the way he moves and acts. His rider, his ledge, his herdbeast, these are things that other dragons and riders are not allowed to touch. Paradoxically, if he approaches you, he may well take backing away as an insult. Hard to say, given how unpredictable he is.
Taikoth mauled quite a few of the Candidates on the sands when he hatched. While he would never intentionally harm a human now, other dragons better stay away. Like many reds, he is prone to violence. Taikoth is highly competitive, and a perfectionist. Where O'sa wants to be in the air just for the feeling of freedom, Taikoth wants to push himself to his limits. When he’s on point, he is precise and almost elegant. The red’s main problem is that he tends to get distracted by excessively flashy maneuvers that are ultimately wasteful of his limited stamina. He is clever, and occasionally he can pull off surprising stunts. More often, though, his imagination is too grand for reality, and O'sa has to rein him in before he ends up hurting himself or someone else by accident. This makes him somewhat less than reliable as a wingrider
Still, he is intensely and closely linked to his rider, and while he is very demanding of his rider, he will do anything for O'sa. He isn't exactly what you'd think of when you think of a healer's dragon, as he's neither calming nor paternal... But he does a good job at what he does, which is protecting injured dragons while they're down.
DESCRIPTION| At just barely over fifteen meters, Taikoth is not a big dragon. In fact, he's smaller than just about anything except a white... and he has the astounding agility to go with it. He's got almost no stamina, but he can pull off insane aerial acrobatics on the turn of a wing, effortlessly. His primary color is a bloody red, with a pattern of darker, blackened-red diamonds along his back. He also has similar dark crescents along the edges of his wingsails, while his feet and underbelly fade out to a lighter scarlet.
RIDERRANK| Journeyman Dragonhealer
Who's Behind That Mask?!?
YOURNAME| Spacey
YOURAGE| 23
RPEXPIERENCE| Since I could read
WHYAREYOUHERE| Gun linked me here
RPEXAMPLE|
To another dragon and rider pair, the narrow mountain gorge would be a potential death trap. But O’sa knew it well, and Taikoth was not some bulky brute like the golds and bronzes. Smaller even than the greens, the petite red slid out of between like a dolphin through water, pulling his wings in and banking gently to weave his way through the jagged rock formations. O’sa took a firmer grip on the riding leathers and leaned her weight, sending a silent mental command to turn, and Taikoth moved with her as easily as if they were one being.
The dragon’s eyes flickered the deep red of hunger, and he stooped suddenly, dropping rapidly through the air. At these altitudes and wind speeds the air stung with cold, and O’sa was glad that she’d had the foresight to bundle up and put on her flight goggles. Taikoth struck a wild wherry before it even had the chance to call an alarm, then carried it aloft with him, taking neat bites out of the stricken creature as he flew onward.
These were the times that they both liked best. A brief respite from criminals and patients, a flight simply for the purposes of stretching Taikoth’s wings and getting the red a good meal. For some reason, Taikoth preferred meat that he’d caught wild himself, rather than the fat lazy beasts provided by the feeding grounds. He landed atop a rocky peak, claws gripping at the rough stone, and threw back his head in a primal bellow of joy. O’sa leaned down and stroked her dragon’s smooth hide, indulging one of her rare smiles as she did so.
They were free. And Taikoth was hers. Nothing else mattered.
The dragon’s eyes flickered the deep red of hunger, and he stooped suddenly, dropping rapidly through the air. At these altitudes and wind speeds the air stung with cold, and O’sa was glad that she’d had the foresight to bundle up and put on her flight goggles. Taikoth struck a wild wherry before it even had the chance to call an alarm, then carried it aloft with him, taking neat bites out of the stricken creature as he flew onward.
These were the times that they both liked best. A brief respite from criminals and patients, a flight simply for the purposes of stretching Taikoth’s wings and getting the red a good meal. For some reason, Taikoth preferred meat that he’d caught wild himself, rather than the fat lazy beasts provided by the feeding grounds. He landed atop a rocky peak, claws gripping at the rough stone, and threw back his head in a primal bellow of joy. O’sa leaned down and stroked her dragon’s smooth hide, indulging one of her rare smiles as she did so.
They were free. And Taikoth was hers. Nothing else mattered.
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